name Start a decisiontype commandaction QuickAdd: New Decisioncolor green
Strategies
If the decision is a two-way door, it doesn’t have to be perfect
Spend the first third of the time you will evaluate options rejecting all of them. Pick the next option better than all of those first third.
If a decision seems too close to call, it’s probably a coin flip which option is better. Pick one and spend the time you would have spent making that decision making more easy decisions. Those are easy wins.
Add weights to your pro and con list. Give each item a weight of 0-10. Add up each side’s score and see whether pro or con wins
Imagine a wild success for your options. Does it excite you?
Imagine a massive failure for your options. Can you handle it? What can you do now to try to prevent it?
Most choices aren’t binary, but we try to make them that way. What are the other options you aren’t considering?
Run your decision by other people, especially those without skin in the game.
tablefile.mday as "Modified",choice(contains(tags, "Decisions/Decided"), "Yes", "No") as "Decided"from (#Decisions and "Devon/notes") or (#Decisions and "Shared/family/notes")sort file.mday desc