Travis Ramos

  1. Should you plan on pricing based on hourly, or project to project?
  2. If hourly, how much should you charge?
  3. How do you go about estimating a project in terms of how much time it will take, as well as how much you should charge if your charging based on project?
  4. Should you charge lower if you’re just starting out to make yourself more marketable?
  5. How much did you charge your first few customers?
  6. If you started out hourly, when did you make that switch to charging based on the project?
  7. How do you go about negotiating a price if the customer is trying to negotiate?
  8. How do you negotiate a higher price if the project is more than you originally estimated?
  9. If you are planning on maintaining a web application after completing the project for a company, how much do you charge for regular maintenance?

Eva Barrett

  1. How much should I charge hourly for being a Jr. Dev.?
  2. Should I break down payments or have installments?
  3. Legally what happens if my client doesn’t pay all he owes me, once the project is done?
  4. Is there a refund or what happens if client is not satisfied but I finished what he asked for?
  5. What is the best way to ask for payment? PayPal? Bank transfer? Etc.
  6. Can I ask for an upfront starting fee?
  7. Is there such thing as a deposit type system. When there is an upfront cost for the first meeting to discuss ideas and details?
  8. If I’m working with a UX designer on the project what percentage of the payments go to them?

Gavin Simon

  1. What should I price my services at?
  2. How do I find clients?
  3. How do I introduce myself?
  4. What do we talk about?
  5. How do I estimate projects?
  6. How quickly should I complete projects?
  7. Should I take on multiple projects at a time?
  8. Should I ask for partial payment upfront?
  9. How do I narrow my niche?